Unreal Engine
C++
Photoshop CC

Nobody is a platformer and puzzle game developed for the biggest game development festival in Ireland, the Games Fleadh 2019.

To solve the challenging puzzles of the game you will need to kill the enemies of every level and use the unique body change mechanic to reach places you could not reach otherwise.

Platform: Browser


PLAY ON BROWSER

When I created Nobody, I wanted to explore new gameplay ideas I had never seen before and thought could be interesting to see in a platformer/puzzle game. I always loved puzzle games like Braid, Limbo, Portal, etc... Working on Nobody was my chance to create my first game of this genre and put to the test my level design skills.

The main goal of this project was to design puzzles that could give great satisfaction to the players when solved and offer a challenging and unique experience.

• Coded all the game rules.

• Designed all puzzles and levels of the game.

• Designed and implemented all the gameplay mechanics.

• Created all the art assets using pixel art style.

• Created all the sound effects (but the music).